Sinbad and the Throne of the Falcon | |
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Developer(s) | Cinemaware |
Publisher(s) | Cinemaware |
Platform(s) | Amiga, Atari ST, Apple IIGS, PC, Commodore 64 |
Release date(s) | 1987 |
Genre(s) | Action |
Mode(s) | Single player |
Sinbad and the Throne of the Falcon is a 1987 action adventure computer game developed and published by Cinemaware. It is set in a fantastical Arabian Nights-esque world. The player assumes the role of Sinbad the Sailor, and is commissioned by The Princess to rid the land of the Dark Prince.
Like many Cinemaware games, Sinbad draws its inspiration from Hollywood, with a large influence from films such as Jason and the Argonauts as well as the seven other Sinbad films made throughout the 1930s and 1940s.
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Gameplay in "Sinbad" was classic Cinemaware. The game alternated between an open-ended world map, action sequences, and dialog, where the player would engage other characters and further conversations and relationships, in which the choice of things said altered the future of the game. (Cinemaware's title The King of Chicago) relied heavily on this format.)
Using the world map, the player was free to sail to any location, which would trigger the dialogue or action sequences. (For example, The Princess would always willing to talk at the Palace, while sailing through rough waters would probably initiate a shipwreck.) In cities, you could hire men for your crew, while in the deep forests, you could talk with shamans and Gypsies about magic and potions.